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AI Insights · Timothy · April 2024

Latin America's Top Android Golf Games in Q1 2024: A Performance Snapshot

A glance at the Q1 2024 performance of leading golf games on Android in Latin America showcases fluctuating user engagement and download trends. Sensor Tower data reveals the key figures for these top-tier games.

Latin America's Top Android Golf Games in Q1 2024: A Performance Snapshot

In the first quarter of 2024, golf gaming enthusiasts in Latin America have shown varying levels of engagement with the top five golf games on the Android platform. Here's a look at how each game performed based on data from Sensor Tower.

Golf Battle by Miniclip.com saw downloads peaking at 85K in late January before settling to around 68K towards the end of March. The weekly active users fluctuated, hitting a high of nearly 472K in the first week of January and a quarter-low of around 359K in mid-March. Revenue trends also saw ups and downs, starting at approximately $3K at the beginning of January and rising to over $4K in early February, with a dip to nearly $2.5K later that month.

Zynga's Golf Rival - Multiplayer Game experienced a sharp drop in downloads from 49K in the first week of January to under 8K by mid-March. Weekly active users decreased from 159K to around 73K during the same period. Revenue remained relatively stable, with a slight increase from $3.4K to $3.7K in late January, then hovering around the $3.3K mark towards the end of the quarter.

Ultimate Golf!, another Miniclip.com title, had a dramatic spike in downloads, jumping from 2.6K to 49K in late January, then oscillating and finally dropping to around 2.7K by the end of March. Weekly active users mirrored this pattern, peaking at 88K in late January. Revenue for this game remained modest, starting at $399 and reaching up to $597 in the first week of February.

RisingWings' Golf King - World Tour showed consistent downloads throughout the quarter, with a high of 9.4K in mid-February. Active users saw a slight rise from 57K at the start of January to nearly 59K by the quarter's end. The revenue for the game showed an upward trend from $496 to $1K in mid-March before settling at $969 in the last week.

Lastly, Golf Orbit: Oneshot Golf Games by Quiet Games had modest download numbers that hovered around 2.8K to 4.3K throughout the quarter. Weekly active users saw a peak of 6.7K in late January before leveling off to just under 4.7K by the end of March. Revenue remained low, with the highest weekly figure being $48 in mid-March.

The performance of these games indicates that the golf gaming market in Latin America is diverse, with each game finding its own level of success and audience engagement. For more insights on app performance and trends, Sensor Tower's comprehensive data offers a deeper dive into the mobile app landscape.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024